Ammo is the most important element for the usage of Firearms, crossbow and hunting bow. Take care of them, because this is another valuable resource, in addition to food and water. Some types of ammunition are divided into several types: high-speed, incendiary, explosive and smoke.
You can change between different types of ammo with the help of [R].
Contents
Arrows
Arrows are used in shooting with the Crossbow and hunting bow. They make a stack of 64 arrows.
Name | Recipe | |
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Wooden Arrow An arrow for a Hunting Bow and Crossbow. |
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High Velocity Arrow Lighter and faster arrow that deals less damage. |
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Bone Arrow An Arrow equipped with a large bone arrowhead making it very easy to hit targets at the expense of damage. |
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Fire Arrow A fuel soaked arrow, ignite it by aiming into a fire source. |
9mm cartridge (Pistol Bullet)
Small-caliber ammunition type that is used in such types of firearms as semi-automatic pistol, Thompson, SMG, etc. Make a stack of 64 cartridges.
Name | Recipe | |
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Pistol Bullet Ammunition for a Pistol. |
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High Velocity Pistol Ammo This ammunition travels faster, resulting in less drop and slightly higher damage. |
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Incendiary Pistol Bullet Slower moving ammunition that deals fire damage. There's a small chance it will start a fire. |
5.56 Rifle Ammo
The most popular type of ammunition. It is used in such models of rifles as Rifle, assault rifle, M249 machine gun, as well as in the Automatic turret. Make a stack of 100 cartridges.
Name | Recipe | |
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5.56 Rifle Ammo Ammunition for a Rifle. |
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High Velocity 5.56 Rifle Ammo This ammunition travels faster, resulting in less drop and slightly higher damage. |
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Incendiary 5.56 Rifle Ammo Slower moving ammunition that deals fire damage. There's a small chance it will start a fire. |
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Explosive 5.56 Rifle Ammo This ammo explodes on contact dealing a small amount of fragmentation damage to nearby objects. |
Shotgun Ammo
12-mm caliber. Used in homemade and pump shotgun, homemade pistol, etc. Make a stack of 64 cartridges.
Name | Recipe | |
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Handmade Shell Shoddy ammo with multiple projectiles. |
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12 Gauge Buckshot Ammunition for a Shotgun. |
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12 Gauge Slug Single large projectile for a Shotgun. |
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12 Gauge Incendiary Shell Incendiary Shotgun Ammunition. |
Grenades
Ammunition for a 40mm Grenade Launcher.
Name | Craft | |
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40mm HE Grenade Ammunition for a 40mm Grenade Launcher. |
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40mm Smoke Grenade Ammunition for a 40mm Grenade Launcher. |
Rockets
Rockets are used to fire from the rocket launcher.
Name | Recipe | |
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Rocket Ammunition for a Rocket Launcher. |
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High Velocity Rocket Fast moving rocket ammunition. |
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Smoke Rocket Emits thick, visibility blocking smoke upon impact. Примечание: ракета имеет статус WIP[1]. |
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Incendiary Rocket Creates flames upon impact. |
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SAM Ammo Ammunition for a Sam Site, This missile contains a rudimentary guidance system to help it navigate through strong winds. |
Others
Name | Recipe | |
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Low Grade Fuel Low Grade Fuel, used to power light sources Note: The fuel is classified as "loot", but it is also used as consumables for flamethrower.. |
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Nailgun Nails Standard nailgun ammunition |
Update Log
- [04/14/2016] Low grade fuel is now used as a fuel for the flamethrower.
- [03/06/2015] New ammunition is added: 12 gauge slug.
- [03/06/2015] New ammunition is added: Explosive 5.56 Rifle Ammo.
- [03/06/2015] New ammunition is added: Incendiary Pistol Bullet.
- [03/06/2015] New ammunition is added: Incendiary 5.56 Rifle Ammo.
- [03/06/2015] New ammunition is added: Incendiary Rocket.
- [05/31/2015] New ammunition is added: High Velocity Arrow.
- [05/31/2015] New ammunition is added: HV 5.56 Rifle Ammo.
- [05/31/2015] New ammunition is added: pistol cartridges (high velocity).
- [05/25/2015] New ammunition is added: Rocket (High Velocity).
- [05/25/2015] New ammunition is added: Rocket (Smoke).
- [04/22/2015] New ammunition is added: Rocket.
- [01/14/2015] The trace of flying bullets is now seen better.
- [01/08/2015] Fixed bugs with traces of bullets in the air.
- [04/07/2014] An update was released at the experimental branch, in which the traces of bullets and shells as well as the shots from the bow, will have their own "weight" in the game world. It won`t only be a trace in the air, but a real object that will be able to bump into something or change the path under the influence of gravity.